1. NPCs
  2. test
  3. qa
  4. treyanesi
  5. dlopez_npc
Portrait

[dlopez_npc]

Level 1-60 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.foreman_kress

Starts conversation: cnv.test.qa.treyanesi.dlopez_helmet_cnv

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a03
  • Material: head_chiss_caucasian_a03c01_f
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet06_bfn_archetype
  • + face_trhelmet06_bfn_med_tr_a01_goggles
  • Material: face_gehelmet27_heavy_ge_a04reptrooper03_u
hairhair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
facehair[no archetype]
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_chiss_non_h04_p
    haircolor
    (one of 2)
     haircolor_chiss_non_h04_p
       haircolor_chiss_non_h04_p
        eyecolor
         eyecolor_sith_non_h03_s
          complexioncomp_human_non_c22_f
            agescar_human_non_c01_u
              Body details
              SlotDetails
              chestchest_armor01_bfn_archetype
              • + chest_armor01_bfn_heavy_tr_a03_back
              • + chest_armor01_bfn_heavy_tr_a03_bandoleer
              • + chest_armor01_bfn_heavy_tr_a03_shld
              • Material: chest_armor01_heavy_ge_a04reptrooper03_u
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
              handhand_gauntlet_bfn_archetype
              • + hand_gauntlet_bfn_heavy_tr_a03_back
              • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_heavy_tr_a03_back
              • + waist_belt_bfn_heavy_tr_a03_front
              • Material: waist_belt_heavy_ge_a04reptrooper03_u
              legleg_armor02_bfn_archetype
              • Material: leg_armor02_heavy_ge_a04reptrooper03_f_v02
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_heavy_tr_a03_shin
              • Material: boot_tall_heavy_ge_a04reptrooper03_u
              All NPCs with this appearance (2)