1. NPCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_trooper_1x7
Portrait

Major Xa

Level 50 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bfb_asian_a01
  • Material: head_twilek_bfb_asian_a01_v03
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h02_p
    eyecolor
     eyecolor_twilek_non_h06_s
      complexioncomp_twilek_non_c07_f
        facepainttattoo_twilek_non_c03_u
          Body details
          SlotDetails
          chestchest_armor01_bfb_archetype
          • + chest_armor01_bfb_heavy_tr_a03_shld
          • Material: chest_armor01_heavy_tr_a03c03_f
          bracerbracer_short_bfb_archetype
          • Material: bracer_short_heavy_tr_a03c03_u_v01
          handhand_gauntlet_bfb_archetype
          • Material: hand_gauntlet_heavy_tr_a03c03_u
          waistwaist_belt_bfb_archetype
          • Material: waist_belt_heavy_tr_a03c03_u
          legleg_armor02_bfb_archetype
          • Material: leg_armor02_heavy_tr_a03c03_f_v02
          bootboot_tall_bfb_archetype
          • + boot_tall_bfb_heavy_tr_a03_shin
          • Material: boot_tall_heavy_tr_a03c03_u