1. NPCs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. black_sun_skinner
Portrait

Black Sun Skinner

Level 11-12 | Standard | Skinner


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rupture

Thrusts into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture_tech

Rupture
15sinstant4 m025%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 6533700322771030814

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a03
  • + hair_human_bmn_non_a03_sides
  • + 1006531 – not found
  • Material: hair_human_non_a03_v01_m
facehair[no archetype]
  • + 1143513 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h07_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c15_m
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • Material: chest_baggy_heavy_ge_a18mercenary07_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_ge_a18_forearm
          • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_a18_front
          • Material: waist_belt_heavy_ge_a18mercenary07_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_heavy_ge_a18mercenary07_u
          All NPCs with this appearance (5)