1. NPCs
  2. universal
  3. classy
  4. citizen_bfn_11
Portrait

Citizen

Level 1-10 | Elite | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a05
  • Material: head_human_asian_a05c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet18_bfn_archetype
  • Material: face_gehelmet18_med_ge_a23noble06_u
hairhair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
facepaintmakeup_human_non_c18_f
    Body details
    SlotDetails
    chestchest_capedouble_bfn_archetype
    • + chest_capedouble_bfn_med_ge_a23_shld
    • Material: chest_capetight_med_ge_a23noble06_f
    handhand_glove_bfn_archetype
    • + hand_glove_bfn_med_ge_a23_forearm
    • Material: hand_glove_med_ge_a23noble06_u
    waistwaist_belt_bfn_archetype
    • Material: waist_belt_med_ge_a23noble06_u
    legleg_pant_bfn_archetype
    • Material: leg_pant_med_ge_a23noble06_f_v02
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_med_ge_a23_cuff
    • Material: boot_tall_med_ge_a23noble06_u