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  7. republic_biochemist
Portrait

Republic Biochemist

Level 30-31 | Standard | Brainwasher


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Spice Rush

FQN: abl.​npc.​ability.​buff.​spice_rush

Spice Rush
5m 0sinstantany150100%

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m130100%

Induce Hallucination

FQN: abl.​npc.​ability.​tech.​induce_hallucination

Induce Hallucination
15sinstant30 m100100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m90100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 17397920283006820794

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_african_a02
  • Material: head_human_bma_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bma_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + 1006660 – not found
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_sith_non_h02_s
        complexioncomp_human_non_c21_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • Material: chest_tight_med_ge_a01repsoldier02_m
          bracerbracer_short_bma_archetype
          • Material: bracer_short_med_ge_a01repsoldier02_u_v01
          handhand_gauntlet_bma_archetype
          • Material: hand_gauntlet_med_ge_a01repsoldier02_u
          waistwaist_belt_bma_archetype
          • Material: waist_belt_med_ge_a01repsoldier02_u
          legleg_pant_bma_archetype
          • Material: leg_pant_med_ge_a01repsoldier02_m_v01
          bootboot_tall_bma_archetype
          • + 1002284 – not found
          • + 1143073 – not found
          • Material: boot_tall_med_ge_a01repsoldier02_u
          All NPCs with this appearance (2)