1. NPCs
  2. event
  3. lifeday
  4. shared
  5. lifeday_reveler_3
Portrait

Life Day Reveler

Level 50-70 | Standard | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a02
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_asian_h05_p
    haircolor
     haircolor_human_non_h02_p
      complexioncomp_human_non_c31_f
        Body details
        SlotDetails
        chestchest_baggy_bfb_archetype
        • + chest_baggy_bfb_light_jw_a01_collar
        • Material: chest_baggy_light_jw_a01c01_f
        handhand_gauntlet_bfb_archetype
        • Material: hand_gauntlet_med_ge_a40mercofficer01_u
        waistwaist_belt_bfb_archetype
        • Material: waist_belt_light_ge_a33hacker01_u
        legleg_skirt_bfb_archetype
        • Material: leg_skirt_light_jw_a01c01_u_v02
        bootboot_tall_bfb_archetype
        • + boot_tall_bfb_light_jw_a01_trim
        • Material: boot_tall_light_jw_a01c01_u