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  6. facility_foot_soldier
Portrait

Facility Foot Soldier

Level 55 | Standard | Soldier


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Charged Rounds

Spinning up the assault cannon fires off a quick burst of powerful charged rounds at the target for high damage.

FQN: abl.​flashpoint.​manaan.​trash.​facility_foot_soldier.​charged_bolts

Charged Rounds
none2.5s cast30 m80100%

Ranged Attack

FQN: abl.​flashpoint.​manaan.​trash.​facility_foot_soldier.​ranged_attack

Ranged Attack
noneinstant10 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8711031699831664480

Metadata

Appearance

3D model
Details
SlotDetails
creatureassassin_ancientvindicator_a01
  • Material: assassin_ancientvindicator_a01_v03
All NPCs with this appearance (15)