1. NPCs
  2. flashpoint
  3. elom
  4. shared
  5. boss
  6. boss_2
  7. weapons
  8. grenades
Portrait

[grenades]

Level 75 | Champion | Prime Security Intelligence


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriority

Reactivation Protocols Aurek

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​spawn_adds

Reactivation Protocols Aurek
30s2s castany1, 365

Eradication Protocols

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​grenade_follow_master

Eradication Protocols
40s1.5s cast250 m1, 2, 350

Obliteration Protocols

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​select_lasers

Obliteration Protocols
35s1.5s cast250 m1, 2, 350

Proximity Blasters

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​phase_3_flurry

Proximity Blasters
2s1s cast70 m1, 2, 35

Reactivation Protocols Besh

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​spawn_adds_group_2

Reactivation Protocols Besh
30s2s castany2, 375

Eradication Protocols

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​grenade_follow

Eradication Protocols
40s1.5s cast250 m2, 350

Reactivation Protocols Cresh

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​spawn_adds_group_3

Reactivation Protocols Cresh
30s2s castany3100

Terminus Protocol

FQN: abl.​flashpoint.​elom.​bosses.​boss2.​final_phase_laser

Terminus Protocol
10s2s castany315

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creatureltd_ltd_a01
  • Material: util_white_hidden
All NPCs with this appearance (257)