1. NPCs
  2. event
  3. rakghoul
  4. tunnels
  5. mob
  6. tatooine
  7. infected_settler_hunter
Portrait

Infected Settler

Level 1-80 | Weak | Hunter


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Infected Attack

FQN: abl.​event.​rakghoul.​infected_attack

Infected Attack
5s1s cast4 m100100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m20100%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_caucasian_a01
  • Material: head_human_infected_a02c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfb_non_a08_base
  • + hair_human_bfb_non_a08_frontspikes
  • + hair_human_bfb_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
[empty]
[empty]
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • Material: facehair_human_non_blank_u
[empty]
[empty]
[empty]
skincolor
(one of 4)
 skincolor_human_non_h16_p
     skincolor_human_non_h04_p
       skincolor_human_non_h18_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h14_p
             haircolor_human_non_h09_p
               haircolor_human_non_h07_p
                 haircolor_human_non_h08_p
                  eyecolor
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 4)
                    [empty]
                    [empty]
                    [empty]
                    [empty]
                    age
                    (one of 2)
                    [empty]
                    age_non_non_none_u
                      Body details
                      SlotDetails
                      chest
                      (one of 2)
                      chest_baggy_bfb_archetype
                      • + chest_baggy_bfb_light_ge_a32_loin
                      • Material: chest_baggy_light_ge_a32settler01_f
                      chest_baggy_bfb_archetype
                      • + chest_baggy_bfb_light_ge_a32_shld
                      • + chest_baggy_bfb_light_ge_a32_straps
                      • Material: chest_baggy_light_ge_a32settler01_f
                      bracerbracer_short_bfb_archetype
                      • Material: bracer_short_light_ge_a32settler01_u_v01
                      hand
                      (one of 2)
                      hand_glove_bfb_archetype
                      • Material: hand_glove_light_ge_a32settler01_u
                      hand_naked_bfb_archetype
                      • Material: hand_naked_asian_young_a01c01_bfb
                      • Skin is shown in slot 0 but no skin material defined
                      • Skin color is hued into slot: 0
                      waistwaist_belt_bfb_archetype
                      • Material: waist_belt_light_ge_a32settler01_u
                      legleg_pant_bfb_archetype
                      • Material: leg_pant_light_ge_a32settler01_f_v02
                      bootboot_tall_bfb_archetype
                      • Material: boot_tall_light_ge_a32settler01_u