1. NPCs
  2. location
  3. hoth
  4. mob
  5. humanoid
  6. sith
  7. sith_spec_ops_adjutant
Portrait

[sith_spec_ops_adjutant]

Level 39-40 | Strong | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 9199902464650407457

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfs_non_a11
  • + hair_human_bfs_non_a11_mohawk
  • + hair_human_bfs_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfs_non_a12
  • + hair_human_bfs_non_a12_sides
  • Material: hair_human_non_a12_v01_f
hair_human_bfs_non_a09
  • Material: hair_human_non_a09_v01_f
hair_human_bfs_non_a11
  • + hair_human_bfs_non_a11_sides
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_human_non_sithpro_h01_p
    haircolor
    (one of 3)
     haircolor_human_non_h06_p
       haircolor_human_non_h08_p
         haircolor_human_non_h15_p
          eyecolor
           eyecolor_sith_non_h03_s
            complexion
            (one of 2)
            comp_human_non_sith02_f
              comp_human_non_sith01_f
                Body details
                SlotDetails
                chestchest_tight_bfs_archetype
                • + chest_tight_bfs_light_ss_a05_shld
                • + chest_tight_bfs_light_ss_a05_straps
                • + chest_tight_bfs_light_ss_a05_chest
                • Material: chest_tight_light_ss_a05c02_f
                bracerbracer_short_bfs_archetype
                • Material: bracer_short_light_ss_a05c02_u_v02
                handhand_glove_bfs_archetype
                • + hand_glove_bfs_light_ss_a05_wrist
                • Material: hand_glove_light_ss_a05c02_u
                waistwaist_belt_bfs_archetype
                • + waist_belt_bfs_light_ss_a05_front
                • + waist_belt_bfs_light_ss_a05_back
                • + waist_belt_bfs_light_ss_a05_sling
                • Material: waist_belt_light_ss_a05c02_u
                legleg_skirt_bfs_archetype
                • Material: leg_skirt_light_ss_a05c02_u_v02
                bootboot_tall_bfs_archetype
                • + boot_tall_bfs_light_ss_a05_shin
                • Material: boot_tall_light_ss_a05c02_u