1. NPCs
  2. daily_area
  3. ziost
  4. ambient
  5. imperial_citizen_bma
Portrait

Imperial Citizen

Level 60 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bma_non_a02
  • Material: head_bloodsith_bma_non_a02c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bma_non_a06
  • + hair_human_bma_non_a06_ponytail
  • Material: hair_human_non_a06_v02_m
facehairfacehair_bloodsith_bma_non_a04
  • Material: facehair_bloodsith_non_a04_v01_m
skincolor[empty]
haircolor
 haircolor_sith_non_h06_p
    eyecolor
     eyecolor_sith_non_h08_s
      complexioncomp_sith_non_c08_u
        ageage_bloodsith_non_mid01_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • + chest_tight_bma_light_ge_a13_shld
          • + chest_tight_bma_light_ge_a13_chest
          • + chest_tight_bma_light_ge_a13_loin
          • Material: chest_tight_light_ge_a13impcitizen01_m
          handhand_glove_bma_archetype
          • + hand_glove_bma_light_ge_a13_wrist
          • Material: hand_glove_light_ge_a13impcitizen04_u
          waistwaist_belt_bma_archetype
          • + waist_belt_bma_light_ge_a13_back
          • Material: waist_belt_light_ge_a13impcitizen03_u
          legleg_pant_bma_archetype
          • Material: leg_pant_light_ge_a12impcitizen03_m_v02
          bootboot_tall_bma_archetype
          • + boot_tall_bma_light_ge_a13_ankle
          • Material: boot_tall_light_ge_a13impcitizen01_u
          All NPCs with this appearance (3)