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Portrait

White Maw Sapper

Level 75 | Standard | Master Duelist


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m1000100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_african_a05
  • Material: head_human_african_a05c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhgoggles01_bfb_archetype
  • + 1001550 – not found
  • Material: face_gegoggles01_med_ge_a15mercenary04_u
hair[empty]
skincolor
 skincolor_human_non_h32_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h02_s
        complexion[empty]
        Body details
        SlotDetails
        chestchest_tight_bfb_archetype
        • + chest_tight_bfb_med_ge_a15_hoodup
        • + chest_tight_bfb_med_ge_a15_hooddown
        • + chest_tight_bfb_med_ge_a15_chest
        • + chest_tight_bfb_med_ge_a15_back
        • Material: chest_tight_med_ge_a15mercenary04_f
        bracerbracer_short_bfb_archetype
        • Material: bracer_short_med_ge_a15mercenary04_u_v01
        handhand_glove_bfb_archetype
        • + hand_glove_bfb_med_ge_a15_forearm
        • Material: hand_glove_med_ge_a15mercenary04_u
        waistwaist_belt_bfb_archetype
        • + waist_belt_bfb_med_ge_a15_front
        • + waist_belt_bfb_med_ge_a15_sling
        • Material: waist_belt_med_ge_a15mercenary04_u
        legleg_pant_bfb_archetype
        • Material: leg_pant_med_ge_a15mercenary04_f_v02
        bootboot_tall_bfb_archetype
        • + boot_tall_bfb_med_ge_a15_shin
        • Material: boot_tall_med_ge_a15mercenary04_u