1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. crime_bosses
  6. alderaan_crime_boss_add_02
Portrait

Hooligan Outcast

Level 15-70 | Standard | Medic


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m1000100%

Backhand

Smashes the target, dealing low kinetic damage, and stunning the target for 2 seconds.

FQN: abl.​npc.​ability.​unarmed.​backhand

Backhand
30sinstant4 m980100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_mtx_a02
  • Material: hair_human_mtx_a02_v01_f
facehair[no archetype]
  • + facehair_human_bfb_african_sm_cyber04_bottom
  • + facehair_human_bfb_african_sm_cyber04_front
  • + facehair_human_bfb_african_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h12_p
    haircolor[empty]
    eyecolor
     eyecolor_human_non_h03_s
      complexion[empty]
      facepaintmakeup_human_non_c18_f
        agescar_human_non_c14_u
          Body details
          SlotDetails
          chestchest_baggy_bfb_archetype
          • + chest_baggy_bfb_heavy_ge_a18_chest
          • Material: chest_baggy_heavy_ge_a18mercenary01_f
          bracerbracer_short_bfb_archetype
          • Material: bracer_short_heavy_ge_a16military05_u_v02
          handhand_gauntlet_bfb_archetype
          • Material: hand_gauntlet_heavy_ge_a16military05_u
          waistwaist_belt_bfb_archetype
          • Material: waist_belt_heavy_ge_a16military05_u
          legleg_pant_bfb_archetype
          • Material: leg_pant_heavy_ge_a16military06_f_v01
          bootboot_tall_bfb_archetype
          • Material: boot_tall_heavy_ge_a16military06_u