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Portrait

Phobium Squad Scout

Level 53 | Standard | Mandalorian Sniper


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m350100%

Tracer Missile

Fires a long range missile at an enemy, doing a moderate amount of damage and adding a heat signature to the target that reduces it's armor. NOTE - Balanced for non-caster NPCs.

FQN: abl.​npc.​ability.​tech.​tracer_missile

Tracer Missile
3s2s cast30 m300100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m200100%

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20sinstant30 m200100%

Terminate

FQN: abl.​npc.​ability.​rifle.​snipe_caster_knockdown

Terminate
40s3s cast30 m150100%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m70100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_human_bmn_non_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h34_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c25_m
          agescar_human_non_c05_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a39_collar
            • Material: chest_tight_med_ge_a39mercsoldier01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a39mercsoldier01_u_v01
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_ge_a39_forearm
            • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a39_front
            • + waist_belt_bmn_med_ge_a39_back
            • Material: waist_belt_med_ge_a39mercsoldier01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a20slave01_m_v02
            bootboot_tall_bmn_archetype
            • Material: boot_tall_med_ge_a39mercsoldier01_u
            All NPCs with this appearance (2)