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  3. flashpoint
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  5. the_streets_of_cademimu
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  7. hard
  8. boss_police_elite
Portrait

Officer Xander <Cyborg Enforcer>

Level 55 | Champion | Boss


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Activate Droid

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​activate_droid

Activate Droid
40s5s cast80 m0900100%

Sticky Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​sticky_grenade

Sticky Grenade
15sinstant50 m0300100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Quick Shot

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​quick_shot

Quick Shot
6sinstant50 m1300100%

Flurry of Shots

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​elite_flurry

Flurry of Shots
noneinstant50 m110100%

Interaction

Loot information

Loot package: 1519055067425086355, 10128141421348184100

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet10_bms_archetype
  • Material: face_trhelmet10_tr_h03c01_u
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_a18_chest
  • + chest_baggy_bms_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_tr_a05c03_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_tr_a03_back
  • Material: hand_gauntlet_heavy_tr_a03c02_u
waistwaist_belt_bms_archetype
  • Material: waist_belt_heavy_tr_a05c04_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_tr_a05_shin
  • Material: boot_tall_heavy_tr_a05c03_u
All NPCs with this appearance (2)