1. NPCs
  2. event
  3. bounty_hunting
  4. shared
  5. crime_bosses
  6. alderaan_crime_boss_add_03
Portrait

Hooligan Outcast

Level 15-70 | Standard | Powershot


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a02
  • Material: head_zabrakrep_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bmn_non_a10
  • + hair_zabrakrep_bmn_non_a10_attach
  • Material: hair_zabrak_non_a10_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_asian_h06_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_zabrak_non_h06_s
        complexioncomp_zabrak_non_c20_m
          agescar_human_non_c04_u
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a18_chest
            • Material: chest_baggy_heavy_ge_a18mercenary01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a16military05_u_v02
            handhand_gauntlet_bmn_archetype
            • Material: hand_gauntlet_heavy_ge_a16military05_u
            waistwaist_belt_bmn_archetype
            • Material: waist_belt_heavy_ge_a16military05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a16military06_m_v01
            bootboot_tall_bmn_archetype
            • Material: boot_tall_heavy_ge_a16military06_u