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Portrait

Stivastin <Specimen #71>

Level 55 | Champion | Augmented Selkath


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​jet_charge

Jet Charge
15sinstant10-70 m80100%

Spin Kick

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​spin_kick

Spin Kick
20s0.5s cast6 m60100%

Cryo Grenade

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​cryo_grenade

Cryo Grenade
20sinstant70 m40100%

Retractable Blade

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​retractable_blade

Retractable Blade
noneinstant4 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bms_non_cyborg01
  • Material: head_selkath_bmn_non_cyborg01_v01
  • Eye material: eye_selkath_non_a02_v01
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a06_shld
  • Material: chest_armor01_heavy_bh_a06c04_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_suv46thorn02_u_v01
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_suv46thorn02_back
  • + waist_belt_bms_heavy_ge_suv46thorn02_front
  • + waist_belt_bms_heavy_ge_suv46thorn02_sling
  • Material: waist_belt_heavy_ge_suv46thorn02_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_bh_a06c05_m_v01
bootboot_cyborg05_bms_archetype
  • + boot_cyborg05_bms_med_ge_cy02_shin
  • Material: boot_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
All NPCs with this appearance (6)