1. NPCs
  2. alliance
  3. nar_shaddaa
  4. rusk_and_skadge
  5. skadge
Portrait

Skadge

Level 24 | Strong | Protector


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany30100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m20100%

Corrosive Grenade

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Corrosive Grenade
12sinstant30 m20100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.skadge

Starts conversation: cnv.alliance.nar_shaddaa.rusk_and_skadge.skadge

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_houk_bmf_non_a01
  • Material: head_houk_bmf_cc_a01_v01
  • Eye material: eye_houk_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_alien_non_h01_p
    complexioncomp_houk_cc_c01_m
      facepaintfacepaint_houk_cc_c01_m
        Body details
        SlotDetails
        chestchest_trencharmor_bmf_archetype
        • + chest_trencharmor_bmf_heavy_bh_tier_a02_shld
        • Material: chest_trencharmor_heavy_bh_tier_a02c01_u
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
        handhand_gauntlet_bmf_archetype
        • + hand_gauntlet_bmf_heavy_ge_a18_forearm
        • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_ge_cy06_back
        • + waist_belt_bmf_med_ge_cy06_front
        • Material: waist_belt_med_ge_cy06c01_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_heavy_ge_a18mercenary03_m_v02
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_heavy_ge_a18_shin
        • Material: boot_tall_heavy_ge_a18mercenary05_u
        All NPCs with this appearance (2)