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Portrait

Royal Guard

Level 75 | Standard | Guardsman


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m010%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8361489604581786616

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_caucasian_a05_c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet140_bmn_archetype
  • Material: face_gehelmet140_med_ge_a112c01_u
skincolor[empty]
haircolor
 haircolor_human_non_h14_p
    eyecolor
     eyecolor_human_non_h01_s
      complexioncomp_human_non_eyebrow05_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_light_ge_a116_armor
        • + chest_tight_bmn_light_ge_a116_drape
        • + chest_tight_bmn_light_ge_a116_loin
        • + chest_tight_bmn_light_ge_a116_shld02
        • Material: chest_tight_light_ge_a116c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_light_ge_a116c01_u
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_light_ge_a116_forearm
        • Material: hand_glove_light_ge_a116c01_u
        waistwaist_belt02_bmn_archetype
        • + waist_belt02_bmn_light_ge_a116_sash
        • + waist_belt02_bmn_light_ge_a116_pouch
        • Material: waist_belt02_light_ge_a116c01_u
        legleg_pant_bmn_archetype
        • + leg_pant_bmn_light_ge_a116_knee
        • Material: leg_pant_light_ge_a116c01_u
        bootboot_tall04_bmn_archetype
        • + boot_tall04_bmn_light_ge_a116_base
        • Material: boot_tall04_light_ge_a116c01_u
        All NPCs with this appearance (4)