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Portrait

Daruula Grah <Nightmare Weaver>

Level 65 | Standard | Ranged


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Toxic Grenade

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​random_gtaoe

Toxic Grenade
12s3s cast70 m400100%

[spawn_trained_spider]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​spawn_trained_spider

[spawn_trained_spider]
25sinstant70 m301100%

[spawn_poison_spider]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​spawn_poison_spider

[spawn_poison_spider]
25sinstant70 m201100%

[random_gtaoe_setup]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​random_gtaoe_setup

[random_gtaoe_setup]
20sinstant70 m100100%

Explosive Dart

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​explosive_dart

Explosive Dart
7sinstant30 m90100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_02.​boss_daruula_grah.​flurry

Ranged Attack
noneinstant70 m80100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.daruula_grah

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_human_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sshelmet10_bms_archetype
  • Material: face_sshelmet10_heavy_ss_mtx02c01_u
hairhair_human_bms_mtx_a06
  • Material: hair_human_mtx_a06_v01_u
facehair[no archetype]
  • + facehair_human_bms_caucasian_sm_cyber04_front
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow26_m
          facepainttattoo_human_non_tr08_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_light_ss_tier_a02_loin
            • + chest_tight_bms_light_ss_tier_a02_shld
            • Material: chest_tight_light_ss_tier_a02c01_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_light_ss_tier_a02c01_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_light_ss_tier_a02_forearm
            • Material: hand_glove_light_ss_tier_a02c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_light_ss_tier_a02_back
            • + waist_belt_bms_light_ss_tier_a02_front
            • Material: waist_belt_light_ss_tier_a02c01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_light_ss_tier_a02c01_u_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_light_ss_tier_a02_shin
            • Material: boot_tall_light_ss_tier_a02c01_u
            All NPCs with this appearance (3)