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Portrait

Regulator Droid Tech

Level 54-55 | Standard | Droid Commander


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m150%

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m1100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe_self

Kolto Probe
6sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehat02_bmn_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_m_v01
facehair[no archetype]
  • + facehair_human_bmn_african_sp_cyber01_glasses
  • Material: facehair_human_non_sp_cyber01_u
skincolor
 skincolor_human_non_h24_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c14_m
          Body details
          SlotDetails
          chestchest_jacket_bmn_archetype
          • + chest_jacket_bmn_med_ge_a40_collar
          • Material: chest_jacket_med_ge_a40mercofficer01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a40mercofficer01_u_v01
          handhand_naked_bmn_archetype
          • Material: hand_naked_african_young_a01c01_bmn
          • Skin slot 0: hand_naked_african_young_a01c01_bmn
          • Skin color is hued into slot: 0
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_sp_a04_front
          • Material: waist_belt_med_sp_a04c04_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a17military03_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a02_cuff
          • Material: boot_tall_med_ge_a02repofficer01_u
          All NPCs with this appearance (8)