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Portrait

White Maw Muscle

Level 55 | Strong | Headhunter


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon_root

Sever Tendon
15sinstant8-30 m100100%

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_random

Sleep Dart
60sinstant30 m90100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m80100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m50100%

Flash Grenade

FQN: abl.​npc.​ability.​tech.​flash_grenade_scoundrel

Flash Grenade
2m 0sinstant30 m50100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m25100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m15100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 17963936940689377449

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet03_bmf_archetype
  • + face_gehelmet03_bmf_heavy_ge_a18_scope
  • Material: face_gehelmet03_heavy_ge_a18mercenary05_u
Body details
SlotDetails
chestchest_baggy_bmf_archetype
  • + chest_baggy_bmf_heavy_ge_a18_shld
  • + chest_baggy_bmf_heavy_ge_a18_chest
  • + chest_baggy_bmf_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
bracerbracer_short_bmf_archetype
  • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
handhand_gauntlet_bmf_archetype
  • + hand_gauntlet_bmf_heavy_ge_a18_forearm
  • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_heavy_ge_a18_front
  • + waist_belt_bmf_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary05_u
legleg_pant_bmf_archetype
  • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary05_u