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Portrait

Supply Officer Hamar <Tier 2 Agent Unassembled Tokens>

Level 70 | Elite | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Vendor information
  • pkg.vendor.command.unassembled_tokens.tier2.all
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmf_non_a03
  • Material: head_bloodsith_bmf_non_a03c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet02_bmf_archetype
  • + face_sphelmet02_bmf_med_sp_a08_eye
  • Material: face_sphelmet02_med_sp_a08c01_u
eyecolor
 eyecolor_sith_non_h07_s
    Body details
    SlotDetails
    chestchest_tight_bmf_archetype
    • + chest_tight_bmf_heavy_ge_mtx35_back
    • + chest_tight_bmf_heavy_ge_mtx35_collar
    • Material: chest_tight_heavy_ge_mtx35c02_u
    bracerbracer_short_bmf_archetype
    • Material: bracer_short_med_sp_tier_a03c01_u_v01
    handhand_glove_bmf_archetype
    • + hand_glove_bmf_med_sp_tier_a03_forearm
    • Material: hand_glove_med_sp_tier_a03c01_u
    waistwaist_belt_bmf_archetype
    • + waist_belt_bmf_med_sp_tier_a03_back
    • + waist_belt_bmf_med_sp_tier_a03_front
    • Material: waist_belt_med_sp_tier_a03c01_u
    legleg_armor03_bmf_archetype
    • Material: leg_armor03_heavy_ge_mtx35c02_u_v01
    bootboot_tall_bmf_archetype
    • + boot_tall_bmf_heavy_ge_mtx25_shin
    • Material: boot_tall_heavy_ge_mtx25cassus01_u
    All NPCs with this appearance (2)