1. NPCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_bountyhunter_1x7
Portrait

Zakala Trad

Level 50 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_asian_a03
  • Material: head_zabrakimp_bfs_asian_a01_c03
  • Material 1: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bfs_non_a01_base
  • + hair_zabrakimp_bfs_non_a01_side
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_african_h06_p
    complexioncomp_zabrak_non_sith25_01_f
      facepainttattoo_zabrak_non_evil10_f
        Body details
        SlotDetails
        chestchest_armor01_bfs_archetype
        • + chest_armor01_bfs_heavy_bh_a03_collar
        • Material: chest_armor01_heavy_bh_a03c01_f
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_heavy_bh_a03c01_u_v02
        handhand_gauntlet_bfs_archetype
        • + hand_gauntlet_bfs_heavy_bh_a03_forearm
        • Material: hand_gauntlet_heavy_bh_a03c01_u
        waistwaist_belt_bfs_archetype
        • + waist_belt_bfs_heavy_bh_a03_back
        • + waist_belt_bfs_heavy_bh_a03_front
        • Material: waist_belt_heavy_bh_a03c01_u
        legleg_armor01_bfs_archetype
        • Material: leg_armor01_heavy_bh_a03c01_f_v02
        bootboot_tall_bfs_archetype
        • + boot_tall_bfs_heavy_bh_a03_shin
        • Material: boot_tall_heavy_bh_a03c01_u