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  3. 02
  4. rishi
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  6. hub_1
  7. waters_bounty
  8. bez_martilla
Portrait

Bez Martilla

Level 55 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.bez_martilla

Starts conversation: cnv.exp.02.rishi.world.hub_1.waters_bounty.bez_martilla

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a04
  • Material: head_human_non_npc04_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sshelmet01_bfs_archetype
  • + face_sshelmet01_bfs_light_ss_a04_head
  • Material: face_sshelmet01_light_ss_a04c04_u
hairhair_human_bfs_non_a03
  • + hair_human_bfs_non_a03_bangs
  • + hair_human_bfs_non_a03_length
  • Material: hair_human_non_a03_v01_f
facehair[empty]
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h08_s
        complexion[empty]
        facepainttattoo_human_non_bh03_u
          agescar_human_non_c03_u
            Body details
            SlotDetails
            chestchest_armor01_bfs_archetype
            • + chest_armor01_bfs_heavy_bh_a04_loin
            • + chest_armor01_bfs_heavy_bh_a04_shld
            • Material: chest_armor01_heavy_bh_a04c04_f
            handhand_glove_bfs_archetype
            • Material: hand_gauntlet_heavy_bh_a04c04_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_light_ss_a09_back
            • + waist_belt_bfs_light_ss_a09_front
            • Material: waist_belt_light_ss_a09c01_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_heavy_bh_a04c04_f_v01
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_heavy_bh_a04_shin
            • Material: boot_tall_heavy_bh_a04c04_u