1. NPCs
  2. cinematic_extras
  3. utility
  4. stage_actors_armored
  5. bms
  6. jedi_knight_actor_01
Portrait

[jedi_knight_actor_01]

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
complexioncomp_human_non_eyebrow13_m
    Body details
    SlotDetails
    chestchest_capetight_bms_archetype
    • + chest_capetight_bms_heavy_jk_a10_chest
    • + chest_capetight_bms_heavy_jk_a10_hoodup
    • + chest_capetight_bms_heavy_jk_a10_shld
    • Material: chest_capetight_heavy_jk_a10c02_m
    bracerbracer_tall_bms_archetype
    • Material: bracer_tall_heavy_jk_a10c02_u_v01
    handhand_gauntlet_bms_archetype
    • + hand_gauntlet_bms_heavy_jk_a10_forearm
    • Material: hand_gauntlet_heavy_jk_a10c02_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_heavy_jk_a10_back
    • + waist_belt_bms_heavy_jk_a10_front
    • Material: waist_belt_heavy_jk_a10c02_u
    legleg_pant_bms_archetype
    • Material: leg_pant_heavy_jk_a10c02_m_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_heavy_jk_a10_shin
    • Material: boot_tall_heavy_jk_a10c02_u