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Portrait

Doctor Kerrian

Level 46 | Strong | Blood Medic


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m80100%

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m70100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m60100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m40100%

Rupture

The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture

Rupture
15sinstant4 m30100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.doctor_kerrian

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + 1156757 – not found
  • Material: facehair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h03_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_robe01_bmn_archetype
            • + chest_robe01_bmn_light_ge_a29_chest
            • + chest_robe01_bmn_light_ge_a29_collar
            • + chest_robe01_bmn_light_ge_a29_shld
            • Material: chest_robe01_light_ge_a29doctor02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_light_ge_a29doctor02_u_v01
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_light_ge_a29_forearm
            • Material: hand_gauntlet_light_ge_a29doctor02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_light_ge_a29_front
            • Material: waist_belt_light_ge_a29doctor02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_light_ge_a29doctor02_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_light_ge_a29_shin
            • Material: boot_tall_light_ge_a29doctor02_u