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  7. zakuul_knight_captain
Portrait

Captain Lazna Delothrea <Knight of Zakuul>

Level 65-70 | Elite | Melee


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[captain_summon_pets]

FQN: abl.​exp.​seasons.​01.​ep_08.​captain_summon_pets

[captain_summon_pets]
25h 0m 0sinstant30 m970100%

[captain_summon_pets_2]

FQN: abl.​exp.​seasons.​01.​ep_08.​captain_summon_pets_2

[captain_summon_pets_2]
25h 0m 0sinstant30 m960100%

[captain_summon_pets_3]

FQN: abl.​exp.​seasons.​01.​ep_08.​captain_summon_pets_3

[captain_summon_pets_3]
25h 0m 0sinstant30 m950100%

Shii-Cho Form

Enter a balanced Lightsaber form, reducing damage taken and increasing damage dealt. Reduces cooldowns of Force Scream, Force Crush (dot) and Force Push Random.

FQN: abl.​npc.​ability.​saber.​shii_cho_form

Shii-Cho Form
60sinstantany920100%

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m900100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m800100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m700100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​force.​force_leap_quick

Force Leap
15sinstant6-15 m600100%

Blade Storm

FQN: abl.​npc.​ability.​saber.​blade_storm

Blade Storm
8sinstant10 m500100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.zakuul_knight_captain_ep_8

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_asian_a03
  • Material: head_human_non_npc03_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a02
  • + hair_human_bfs_non_a02_metal
  • Material: hair_human_non_a02_v01_f
facehair[no archetype]
  • + facehair_human_bfs_asian_tr_cyber01_eyepiece
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_human_non_h09_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow03_f
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_tight_bfs_archetype
            • + chest_tight_bfs_heavy_ge_zki01_armor
            • + chest_tight_bfs_heavy_ge_zki01_sleeve
            • + chest_tight_bfs_heavy_ge_zki01_loin
            • + chest_tight_bfs_heavy_ge_zki01_shoulder
            • Material: chest_tight_heavy_ge_zki01c01_u
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_heavy_ge_zki01c01_u
            handhand_glove_bfs_archetype
            • + hand_glove_bfs_heavy_ge_zki01_forearm
            • Material: hand_glove_heavy_ge_zki01c01_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_heavy_ge_zki01_back
            • + waist_belt_bfs_heavy_ge_zki01_front
            • Material: waist_belt_heavy_ge_zki01c01_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_heavy_ge_zki01c01_u
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_heavy_ge_zki01_cover
            • Material: boot_tall_heavy_ge_zki01c01_u