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  3. flashpoint
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  5. lobby
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  8. vendor_dark_side
Portrait

Lord Davorak <Dark Side Vendor>

Level 30 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.lsds.imperial_ds
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bms_non_a10
  • Material: head_bloodsith_bms_non_a10c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
facehairfacehair_bloodsith_bms_non_a05
    skincolor
     skincolor_sith_non_h05_p
      eyecolor
       eyecolor_sith_non_h04_s
        complexioncomp_sith_non_c05_u
          ageage_bloodsith_non_old01_m
            Body details
            SlotDetails
            chestchest_trenchtight_bms_archetype
            • + chest_trenchtight_bms_heavy_sw_mtx05_fabric
            • + chest_trenchtight_bms_heavy_sw_mtx05_loin
            • + chest_trenchtight_bms_heavy_sw_mtx05_shoulder
            • Material: chest_trenchtight_heavy_sw_mtx05c01_u
            bracerbracer_tall_bms_archetype
            • Material: bracer_tall_heavy_sw_mtx05c01_u
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_sw_mtx05_forearm
            • Material: hand_gauntlet_heavy_sw_mtx05c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_sw_mtx05_side
            • Material: waist_belt_heavy_sw_mtx05c01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_sw_mtx05c01_u
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_sw_mtx05_shinguard
            • Material: boot_tall_heavy_sw_mtx05c01_u