1. NPCs
  2. exp
  3. 02
  4. yavin_4
  5. world_arc
  6. shared
  7. the_enemy_within
  8. cinematic_extras
  9. cin_enemy_02
Portrait

[cin_enemy_02]

Level 57-58 | Standard | Commander


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Energy Shield

FQN: abl.​npc.​ability.​tech.​energy_shield

Energy Shield
1m 30sinstantany10070%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m50100%

Orbital Bombardment

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbital Bombardment
20s3s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_rattataki_bmn_caucasian_a01c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmask04_bmn_archetype
  • Material: face_spmask04_sp_tier_a01c01_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_sm_cyber04_front
  • + facehair_human_bmn_caucasian_sm_cyber04_top
  • + facehair_human_bmn_caucasian_sm_cyber04_bottom
  • Material: facehair_human_non_sm_cyber04_u
eyecolor
 eyecolor_sith_non_h04_s
    complexioncomp_rattataki_non_c07_u
      facepainttattoo_rattataki_non_c10_m
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_armor01_bmn_med_sw_a15_cloth
        • Material: chest_armor01_med_sw_a15c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a34mystic01_u_v02
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_sw_a07_forearm
        • Material: hand_glove_heavy_sw_a07c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a34_front
        • Material: waist_belt_med_ge_a34mystic01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_ge_tier_a05revanite02_u_v01
        bootboot_tall_bmn_archetype
        • Material: boot_tall_med_ge_a34mystic01_u
        All NPCs with this appearance (8)