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Portrait

Dar'manda Mercenary

Level 80 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.darmanda_merc1_mandodaily

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_bhhelmet03_bma_archetype
  • Material: face_bhhelmet03_heavy_bh_a02c01_u
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_heavy_ge_a120_armor
  • + chest_tight_bma_heavy_ge_a120_shld02
  • Material: chest_tight_heavy_ge_a120c01_u
bracerbracer_invisible_bma_archetype
  • + bracer_invisible_bma_med_bh_mtx15_forearm
  • Material: bracer_invisible_med_bh_mtx15c01_u
handhand_glove_bma_archetype
  • + hand_invisible_bma_med_bh_mtx15_glove
  • Material: hand_glove_med_bh_mtx15c01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_heavy_bh_a09_back
  • + waist_belt_bma_heavy_bh_a09_front
  • Material: waist_belt_heavy_bh_a09c01_u
legleg_armor02_bma_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bma_archetype
  • + boot_tall_bma_heavy_bh_a12_shin
  • Material: boot_tall_heavy_bh_a12c01_u