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Portrait

Jedi General

Level 45-46 | Elite | Jedi Guardian


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Warding Call

Reduces the damage taken by the caster by 20% for 9 seconds. Note - This ability is balanced for Caster NPCs.

FQN: abl.​npc.​ability.​force.​warding_call

Warding Call
2m 0sinstantany150100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany100100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m50100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m35100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12sinstant15 m25100%

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Master Stasis
60sinstant15 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h34_p
        haircolor
        (one of 3)
         haircolor_human_non_h05_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_human_non_h02_s
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 3)
                    comp_human_non_c20_m
                      comp_human_non_c28_m
                        comp_human_non_c16_m
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_non_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_capetight_bms_archetype
                              • + chest_capetight_bms_med_jk_a06_hooddown
                              • + chest_capetight_bms_med_jk_a06_loincloth
                              • + chest_capetight_bms_med_jk_a06_shld
                              • Material: chest_capetight_med_jk_a06c02_m
                              handhand_glove_bms_archetype
                              • + hand_glove_bms_med_jk_a06_cuff
                              • Material: hand_glove_med_jk_a06c02_u
                              waistwaist_belt_bms_archetype
                              • + waist_belt_bms_med_jk_a06_back
                              • + waist_belt_bms_med_jk_a06_front
                              • Material: waist_belt_med_jk_a06c02_u
                              legleg_pant_bms_archetype
                              • Material: leg_pant_med_jk_a06c02_m_v01
                              bootboot_tall_bms_archetype
                              • + boot_tall_bms_med_jk_a06_strap
                              • Material: boot_tall_med_jk_a06c02_u
                              All NPCs with this appearance (2)