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  8. torvix_corona_torch
Portrait

Torvix Corona Torch

Level 50 | Strong | Flame Infused


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany200100%

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for elemental damage over a few seconds

FQN: abl.​npc.​ability.​rifle.​incendiary_round

Incendiary Round
20sinstant30 m150100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m70100%

Hail Of Bolts

Fires several rounds at the area that deal <<1>> damage followed by a greanade that deals <<2>> kinetic damage to up to 5 targets withn 8 meters. Standard and weak targets are knocked down by the grenade.

FQN: abl.​npc.​ability.​rifle.​hail_of_bolts

Hail Of Bolts
60s3s channel5-30 m70100%

Heat Beam

FQN: abl.​npc.​ability.​rifle.​heat_beam

Heat Beam
15s6s channel30 m50100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m35100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + 1006669 – not found
  • + 1006668 – not found
  • + 1312103 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h16_p
     skincolor_human_non_h18_p
       skincolor_human_non_h21_p
        haircolor
        (one of 3)
         haircolor_human_non_h01_p
           haircolor_human_non_h06_p
             haircolor_human_non_h09_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 2)
                comp_human_non_c21_m
                  comp_human_non_c16_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a18_back
                      • + chest_baggy_bms_heavy_ge_a18_shld
                      • Material: chest_baggy_heavy_ge_a18mercenary05_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                      handhand_gauntlet_bms_archetype
                      • + hand_gauntlet_bms_heavy_ge_a18_forearm
                      • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a18_front
                      • + waist_belt_bms_heavy_ge_a18_back
                      • Material: waist_belt_heavy_ge_a18mercenary05_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_ge_a18_shin
                      • Material: boot_tall_heavy_ge_a18mercenary05_u
                      All NPCs with this appearance (8)