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Portrait

Brother

Level 75 | Standard | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Carbonite Shield

FQN: abl.​npc.​ability.​tech.​carbonite_shield

Carbonite Shield
3m 0sinstantany210100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo Grenade
25sinstant30 m200100%

High Impact Round

Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.

FQN: abl.​npc.​ability.​rifle.​high_impact_round

High Impact Round
20sinstant30 m150100%

Cryo Gun

FQN: abl.​npc.​ability.​rifle.​cryo_gun

Cryo Gun
15s5s channel30 m120100%

Ice Field Blast

Up to 20 enemies within 15m of the caster will have their movement speed reduced to 50% for 6s.

FQN: abl.​npc.​ability.​rifle.​ice_field_blast

Ice Field Blast
30sinstant4 m100100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​npc.​ability.​rifle.​full_auto_blue

Full Auto
18s4s channel30 m90100%

Cryo Blast

Fire a single cryo blast at the target. Has a short cast time.

FQN: abl.​npc.​ability.​rifle.​cryo_blast

Cryo Blast
1.5sinstant30 m80100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gemask14_bma_archetype
  • + face_gemask14_bma_ge_tier_a05_shield
  • Material: face_gemask14_med_ge_tier_a05revanite02_u
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_light_ss_mtx12_body
  • + chest_tight_bma_light_ss_mtx12_hoodup
  • + chest_tight_bma_light_ss_mtx12_shoulder
  • Material: chest_tight_light_ss_mtx12c01_u
handhand_glove_bma_archetype
  • + hand_glove_bma_light_ss_a09_forearm
  • Material: hand_glove_light_ss_a09c01_u
waistwaist_belt02_bma_archetype
  • + waist_belt02_bma_light_ge_a116_sash
  • + waist_belt02_bma_light_ge_a116_pouch
  • Material: waist_belt02_light_ge_a116c01_u
legleg_skirtlegs_bma_archetype
  • Material: leg_skirtlegs_heavy_sw_mtx16c01_u
bootboot_tall_bma_archetype
  • + boot_tall_bma_light_ss_mtx12_cover
  • Material: boot_tall_light_ss_mtx12c01_u
All NPCs with this appearance (3)