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Portrait

[droidlegged]

Level 1-60 | Standard | Sith Inquisitor


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blast Attack

FQN: abl.​creature.​colicoid_droid.​colicoiddroid_default_ranged_special_attack

Blast Attack
6sinstant5-30 m130%

Force Slow

Deals <<1>> kinetic damage and slows the target's movement speed by 50% for <<2[%d/%d/%d]>> seconds.

FQN: abl.​sith_inquisitor.​force_slow

Force Slow
12sinstant10 m05%

Jolt

Interrupts the target's current action and prevents that ability from being used for 4 seconds.

FQN: abl.​sith_inquisitor.​jolt

Jolt
18sinstant10 m05%

Shock

Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_inquisitor.​shock

Shock
6sinstant10 m050%

Electrocute

Electrocutes the target, dealing <<1>> energy damage and stunning it for <<2[%d/%d/%d]>> seconds.

FQN: abl.​sith_inquisitor.​electrocution

Electrocute
60sinstant10 m050%

Saber Strike

Deals <<1>> weapon damage spread across a flurry of 3 melee attacks.

FQN: abl.​flurry.​sith_inquisitor.​saber_strike_optimize

Saber Strike
noneinstant4 m0100%

Mark of Power

Increases the target's Mastery by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a group member, all other group members are also affected.

FQN: abl.​sith_inquisitor.​mark_of_power

Mark of Power
6sinstant30 m05%

Whirlwind

Traps the target in a whirlwind for <<1[%d/%d/%d]>> seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely.

FQN: abl.​sith_inquisitor.​whirlwind

Whirlwind
60s2s cast30 m050%

Ranged Attack

(Standard attack for Battle Droid)

FQN: abl.​flurry.​droid.​colicoid_droid.​colicoid_droid_ranged

Ranged Attack
1.5sinstant30 m070%

Seethe

Allows you to pause to prepare for the coming fight, restoring your health and Force. Cannot be used during combat.

FQN: abl.​sith_inquisitor.​seethe

Seethe
none15s channelany0-1%

Unbreakable Will

Summons an unbreakable will, immediately purging incapacitating and movement-impairing effects.

FQN: abl.​sith_inquisitor.​unbreakable_will

Unbreakable Will
2m 0sinstantany05%

Overload

Deals <<1>> energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you, binding them in electricity and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.

FQN: abl.​sith_inquisitor.​overload

Overload
20sinstantany025%

Recklessness

Grants 2 charges of Recklessness, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.

FQN: abl.​sith_inquisitor.​recklessness

Recklessness
1m 30sinstantany0100%

Force Speed

Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.

FQN: abl.​sith_inquisitor.​force_speed

Force Speed
20sinstantany0100%

Interaction

Loot information

Loot package: 2584571593024021874

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet02_bma_archetype
  • + face_trhelmet02_bma_heavy_tr_a02_back
  • Material 1168522 – not found
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_heavy_tr_a02_plate
  • + chest_tight_bma_heavy_tr_a02_shld
  • + chest_tight_bma_heavy_tr_a02_back
  • Material: chest_tight_heavy_tr_a02c01_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_heavy_tr_a02c01_u_v02
handhand_glove_bma_archetype
  • + hand_glove_bma_heavy_tr_a02_bracer
  • Material: hand_glove_heavy_tr_a02c01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_heavy_tr_a02_front
  • + waist_belt_bma_heavy_tr_a02_back
  • Material: waist_belt_heavy_tr_a02c01_u
legleg_armor02_bma_archetype
  • Material: leg_armor02_heavy_tr_a02c01_m_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_heavy_tr_a02_shin
  • Material: boot_tall_heavy_tr_a02c01_u
All NPCs with this appearance (2)