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Portrait

Thul Demolitionist

Level 28-29 | Standard | Bomber


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Explosive Probe
30s2s cast30 m200100%

Flash Grenade

FQN: abl.​npc.​ability.​tech.​flash_grenade_scoundrel

Flash Grenade
2m 0sinstant30 m100100%

Sticky Grenade

Throw a sticky grenade at a random target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random

Sticky Grenade
45sinstant30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet26_bfn_archetype
  • Material: face_gehelmet26_heavy_ge_a16military05_u
hairhair_human_bfn_non_a04
  • Material: hair_human_non_a04_v01_f
skincolor
 skincolor_human_asian_h08_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_f
          Body details
          SlotDetails
          chestchest_baggy_bfn_archetype
          • + chest_baggy_bfn_heavy_ge_a16_loin
          • + chest_baggy_bfn_heavy_ge_a16_plate
          • + chest_baggy_bfn_heavy_ge_a16_back
          • Material: chest_baggy_heavy_ge_a16military05_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a16military05_u_v02
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military05_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_heavy_ge_a16_front
          • + waist_belt_bfn_heavy_ge_a16_back
          • Material: waist_belt_heavy_ge_a16military05_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_heavy_ge_a16military05_f_v02
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military05_u