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  7. sith_theurgist
Portrait

Sith Acolyte

Level 75 | Strong | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​force_barrier

Force Barrier
3m 0s4s channelany950100%

Innervate

Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​innervate

Innervate
3s6s channel70 m900100%

Corrupt Ascension

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​corrupt_ascension

Corrupt Ascension
12s2s cast30 m850100%

Force Lightning

Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​force_lightning

Force Lightning
6s3s channel10 m800100%

Chain Lightning

Delivers an arc of lightning that deals <<1>> energy damage to up to 8 targets within 8 meters of the primary target.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​chain_lightning

Chain Lightning
18s2.5s cast30 m750100%

Dark Infusion

Heals a friendly target for <<1>> health.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​dark_infusion

Dark Infusion
12s2.5s cast70 m750100%

Piercing Terror

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​piercing_terror

Piercing Terror
none2s cast30 m375100%

Lightning Bolt

Hurls a bolt of lightning at the target, dealing <<1>> energy damage and slowing the target by 30% for 3 seconds. Replaces Lightning Strike.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​lightning_bolt_flurry

Lightning Bolt
none1.5s cast40 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Corrupt Ascension

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​sith_theurgist.​corrupt_ascension_aoe

Corrupt Ascension
12sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_bloodsith_bma_non_a02
  • Material: head_bloodsith_bma_non_a02c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
head_bloodsith_bma_non_a04
  • Material: head_bloodsith_bma_non_a04c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
[empty]
[empty]
faceface_swhelmet04_bma_archetype
  • Material: face_swhelmet04_heavy_sw_tier_a02c01_u
hair
(one of 4)
hair_human_bma_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bma_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bma_non_a03
  • Material: hair_human_non_a03_v01_m
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[empty]
[empty]
skincolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
haircolor
(one of 4)
[empty]
[empty]
[empty]
[empty]
eyecolor
(one of 3)
[empty]
[empty]
[empty]
complexion
(one of 4)
[empty]
[empty]
[empty]
[empty]
facepaint[empty]
Body details
SlotDetails
chestchest_tightskin_bma_archetype
  • + chest_tightskin_bma_light_ss_a06_arm
  • + chest_tightskin_bma_light_ss_a06_back
  • + chest_tightskin_bma_light_ss_a06_shld
  • Material: chest_tightskin_light_ss_a06c02_m
  • Skin slot 1: chest_naked_bloodsith_young_a01c01_bma
  • Skin color is hued into slot: 1
bracerbracer_short_bma_archetype
  • Material: bracer_short_light_ss_a06c01_u_v01
handhand_gauntlet_bma_archetype
  • + hand_gauntlet_bma_heavy_sw_mtx05_forearm
  • Material: hand_gauntlet_heavy_sw_mtx05c01_u
waistwaist_belt_bma_archetype
  • Material: waist_belt_light_ss_a03c03_u
legleg_skirt_bma_archetype
  • Material: leg_skirt_light_ss_a06c03_u_v02
bootboot_tall_bma_archetype
  • + boot_tall_bma_light_ss_a06_shin
  • Material: boot_tall_light_ss_a06c01_u
All NPCs with this appearance (2)