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Portrait

Starbolt Heavy

Level 63-70 | Standard | Gun Runner


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m150100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m70100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m60100%

Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​npc.​ability.​tech.​pump_action

Pump Action
10s3s channel10 m30100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m20100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_african_a04
  • Material: head_human_non_npc04_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a10
  • + hair_human_bfs_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h12_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c21_f
          facepaintmakeup_human_non_c02_f
            Body details
            SlotDetails
            chestchest_jacket_bfs_archetype
            • + chest_jacket_bfs_med_sm_a09_collar
            • + chest_jacket_bfs_med_sm_a09_shld
            • + chest_jacket_bfs_med_sm_a09_backpack
            • Material: chest_jacket_med_sm_a09c01_u
            handhand_glove_bfs_archetype
            • Material: hand_glove_med_ge_a55c03
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_med_sm_a07_front
            • Material: waist_belt_med_sm_a07c01_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_light_ge_mtx24ulic01_u_v01
            bootboot_tall_bfs_archetype
            • Material: boot_tall_light_ge_mtx65c01_u