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Portrait

Dar'manda Mercenary

Level 80 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.darmanda_merc3_mandodaily

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_human_bmn_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet08_bmn_archetype
  • Material: face_bhhelmet08_heavy_bh_a06c03_u
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_chops
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h15_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c16_m
          agescar_human_non_c03_u
            Body details
            SlotDetails
            chestchest_trencharmor_bmn_archetype
            • + chest_trencharmor_bmn_heavy_ge_mtx140_collar
            • Material: chest_trencharmor_heavy_ge_mtx140c01_u
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_heavy_tr_mtx03_forearm
            • Material: hand_glove_heavy_tr_mtx03c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ge_a71_gear
            • Material: waist_belt_medium_ge_a71c01_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_tr_tier_a04c01_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a10_cover
            • Material: boot_tall_heavy_tr_a10c01_u