1. NPCs
  2. event
  3. gree
  4. ship_dungeon
  5. boss
Portrait

Core Defense Unit <Gray Secant Droid>

Level 70 | Elite | Combat Firewall


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Orange Helix

FQN: abl.​npc.​ability.​gree.​droid.​core_defense_disc_droid.​orange_helix

Orange Helix
1.5sinstant50 m900100%

Proximity Blast

FQN: abl.​npc.​ability.​gree.​droid.​core_defense_disc_droid.​proximity_blast

Proximity Blast
12sinstant5 m800100%

Core Charge

FQN: abl.​npc.​ability.​gree.​droid.​core_defense_disc_droid.​charge

Core Charge
24sinstant30 m700100%

Core Defense Disc

FQN: abl.​npc.​ability.​gree.​droid.​core_defense_disc_droid.​basic_disc

Core Defense Disc
noneinstant40 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_repassault_a02
  • Material: bmf_repassault_a02_v02
All NPCs with this appearance (3)