1. NPCs
  2. flashpoint
  3. manaan
  4. shared
  5. trash
  6. facility_sniper
Portrait

Facility Sniper

Level 55 | Strong | Sniper


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cryo Grenade

FQN: abl.​flashpoint.​manaan.​trash.​facility_sniper.​cryo_grenade

Cryo Grenade
30s2s cast15 m90100%

Laze Target

FQN: abl.​flashpoint.​manaan.​trash.​facility_sniper.​laze_target

Laze Target
20sinstant30 m70100%

Long-Range Snipe

FQN: abl.​flashpoint.​manaan.​trash.​facility_sniper.​long_range_snipe

Long-Range Snipe
1.5s5s cast15-70 m50100%

Ranged Attack

FQN: abl.​flashpoint.​manaan.​trash.​facility_sniper.​ranged_attack

Ranged Attack
noneinstant10 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8711031699831664480

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bmn_non_a03
  • Material: head_selkath_bmn_non_a03_v01
  • Eye material: eye_selkath_non_a03_v01
Body details
SlotDetails
chestchest_baggy_bmn_archetype
  • Material: chest_baggy_med_ge_suv27pilot02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_sw_a02c04_u_v01
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a03_front
  • + waist_belt_bmn_heavy_tr_a03_back
  • Material: waist_belt_heavy_tr_a03c02_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_suv27pilot01_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a10_cover
  • Material: boot_tall_heavy_tr_a10c01_u
All NPCs with this appearance (3)