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Portrait

Regulator Senior Commander

Level 55 | Elite | Bulwark


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Surge

FQN: abl.​npc.​ability.​pole.​surge

Surge
60s1.5s cast4 m1000100%

Double Strike

Attacks two targets in melee range for moderate damage.

FQN: abl.​npc.​ability.​pole.​double_strike

Double Strike
4.5sinstant4 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet02_bms_archetype
    hairhair_human_bms_african_a01
    • Material: hair_human_african_a01_v01_m
    facehair[no archetype]
    • + facehair_human_bms_caucasian_a04_goatee
    • + facehair_human_bms_caucasian_a04_mustache
    • Material: facehair_human_non_a04_v01_m
    skincolor
     skincolor_human_african_h05_p
      eyecolor
       eyecolor_human_non_h08_s
        complexioncomp_human_non_c21_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a39_collar
          • + chest_tight_bms_med_ge_a39_flap
          • + chest_tight_bms_med_ge_a39_shld
          • Material: chest_tight_med_ge_a39mercsoldier01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a39mercsoldier01_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_med_ge_a39_forearm
          • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a39_back
          • + waist_belt_bms_med_ge_a39_front
          • Material: waist_belt_med_ge_a39mercsoldier01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a39mercsoldier01_m_v01
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a39_cover
          • Material: boot_tall_med_ge_a39mercsoldier01_u