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Portrait

Jedi Sage

Level 70 | Strong | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Salvation

Heals all allies within 8m of the target for 10s. Overbalanced since it is a GTAOE.

FQN: abl.​npc.​ability.​force.​salvation

Salvation
9s2s cast30 m100100%

Benevolence

Heals a friendly target for a moderate amount of health. Short cooldown.

FQN: abl.​npc.​ability.​force.​benevolence_small

Benevolence
9s3.5s cast15 m70100%

Shockwave

Deals moderate kinetic damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​shockwave

Shockwave
30sinstant4 m50100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​npc.​ability.​force.​force_push_random

Force Push
30sinstant15 m20100%

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​force.​disturbance

Disturbance
3s2s cast30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_mtx_a10
  • Material: hair_human_mtx_a10_v01_f
skincolor
 skincolor_mirialan_non_h01_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexion[empty]
        facepainttattoo_mirialan_mtx_c01_f
          Body details
          SlotDetails
          chestchest_trenchtight_bfa_archetype
          • + chest_trenchtight_bfa_light_jw_a14_chest
          • + chest_trenchtight_bfa_light_jw_a14_larm
          • + chest_trenchtight_bfa_light_jw_a14_lshld
          • + chest_trenchtight_bfa_light_jw_a14_rshld
          • Material: chest_trenchtight_light_jw_a14c01_u
          bracerbracer_short_bfa_archetype
          • Material: bracer_short_med_jk_a08c02_u_v01
          handhand_glove_bfa_archetype
          • Material: hand_glove_med_jk_a06c01_u
          waistwaist_belt_bfa_archetype
          • + waist_belt_bfa_med_jk_a02_front
          • Material: waist_belt_med_jk_a02c01_u
          legleg_pant_bfa_archetype
          • Material: leg_pant_med_jk_a17c01_u_v01
          bootboot_tall_bfa_archetype
          • + boot_tall_bfa_med_jk_a08_shin
          • Material: boot_tall_med_jk_a08c02_u
          All NPCs with this appearance (11)