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  7. ayor_v9
Portrait

Ayor-v9

Level 38 | Strong | Gangster


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

Fires a shot at the target's head that deals heavy damage. Only works against a vulnerable (blinded/stunned) target.

FQN: abl.​npc.​ability.​pistol.​headshot

Headshot
15sinstant30 m100100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m70100%

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m60100%

Evasion

FQN: abl.​npc.​ability.​buff.​evasion

Evasion
3m 0sinstantany50100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m30100%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.ayor-v9

Starts conversation: cnv.location.hoth.class.bounty_hunter.ayor_v9

Loot information

Loot package: 11877376918929952202

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gran_bmn_non_a01
  • Material: head_gran_bmn_non_a01_v02
  • Eye material: eye_gran_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_sw_a07_chest
  • Material: chest_armor01_heavy_sw_a07c04_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_sw_a07c04_u_v01
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_sw_a07_forearm
  • Material: hand_glove_heavy_sw_a07c04_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_sw_a07_back
  • + waist_belt_bmn_heavy_sw_a07_front
  • Material: waist_belt_heavy_sw_a07c04_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_sw_a07c04_m_v01
bootboot_tall_bmn_archetype
  • Material: boot_tall_heavy_sw_a07c04_u