1. NPCs
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. trash
  7. revanite_superior
Portrait

Revanite Superior

Level 60 | Champion | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Charged Weapon

FQN: abl.​npc.​ability.​tech.​charged_staff

Charged Weapon
60sinstantany150100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m100100%

Thrash

Strikes the target twice, dealing melee damage on both hits.

FQN: abl.​npc.​ability.​pole.​double_strike_single_target

Thrash
4.5sinstant4 m90100%

Battle Focus

FQN: abl.​npc.​ability.​buff.​battle_focus

Battle Focus
60sinstant30 m10100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5699024808890440907

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gemask14_bfn_archetype
  • + face_gemask14_bfn_ge_tier_a04_shield
  • Material: face_gemask14_light_ge_tier_a04revanite02_u
Body details
SlotDetails
chestchest_baggy_bfn_archetype
  • + chest_baggy_bfn_med_ge_a02_shld
  • + chest_baggy_bfn_med_ge_a02_strap
  • + chest_baggy_bfn_med_ge_a02_collar
  • Material: chest_baggy_med_ge_a02repofficer01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_ge_a34mystic01_u_v02
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_ge_a34_back
  • Material: hand_glove_med_ge_a34mystic01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_ge_a34_back
  • + waist_belt_bfn_med_ge_a34_front
  • Material: waist_belt_med_ge_a34mystic01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_ge_a02repofficer04_f_v01
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_sm_tier_a02_weapons
  • Material: boot_tall_med_sm_tier_a02c01_u