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Portrait

Jindo Krey <Mandalorian Ship Captain>

Level 50 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (19)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[trigger_50_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_50_health

[trigger_50_health]
50m 0sinstant100 m1000100%

[trigger_75_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_75_health

[trigger_75_health]
50m 0sinstant100 m1000100%

[trigger_25_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_25_health

[trigger_25_health]
50m 0sinstant100 m1000100%

Grapple

Pulls enemy target and forces nearby enemies to attack the Bounty Hunter.

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​grapple

Grapple
32sinstant50 m980100%

Rail Shot

Fires a very powerful shot at the target that deals <<1>> damage. Only works against a vulnerable (stunned,sleeping, burning) target.

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​rail_shot

Rail Shot
15sinstant20 m940100%

Charging Electro Dart Barrage...

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​electro_dart_barrage_charge

Charging Electro Dart Barrage...
18s3s cast60 m920100%

Electro Dart

Fires an electro dart that stuns the target for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​electro_dart_barrage

Electro Dart
3sinstant60 m910100%

[jet_charge]

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​jet_charge

[jet_charge]
12sinstant50 m900100%

Warship Missile Barrage

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​ship_missile_barrage

Warship Missile Barrage
36s3s cast100 m880100%

Warship Missile Blast

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​ship_missile_blast

Warship Missile Blast
12sinstant100 m875100%

Target Lock

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​target_lock

Target Lock
12sinstant100 m120100%

Warship Missile Volley

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​ship_missile_volley

Warship Missile Volley
3sinstant50 m110100%

Flame Sweep

A 360 degree spin that burns up to 3 nearby targets for <<1>> damage.

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​flame_sweep

Flame Sweep
18s2s cast4 m100100%

Tracer Rounds

FQN: abl.​npc.​ability.​custom.​boss.​jindo_krey.​tracer_rounds

Tracer Rounds
1.5sinstant50 m40100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.jindo_krey

Loot information

Loot package: 1519055067425086355, 15166529875228656437

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet03_bmn_archetype
  • + face_bhhelmet03_bmn_heavy_bh_a02_antenna
  • Material: face_bhhelmet03_heavy_bh_a02c01_u
skincolor
 skincolor_human_non_h01_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_m
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_armor01_bmn_heavy_bh_a02_shld
        • + chest_armor01_bmn_heavy_bh_a02_arm
        • + chest_armor01_bmn_heavy_bh_a02_back
        • Material: chest_armor01_heavy_bh_a02c02_u
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_heavy_bh_a02c01_u
        legleg_armor01_bmn_archetype
        • Material: leg_armor01_heavy_bh_a02c01_m_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_bh_a02_shin
        • Material: boot_tall_heavy_bh_a02c01_u
        All NPCs with this appearance (2)