1. NPCs
  2. location
  3. coruscant
  4. world
  5. enemies_of_the_republic
  6. hidden_acolyte
Portrait

Sith Infiltrator

Level 16 | Elite | Assassin


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Charge

Charges your lightsaber with lightning, giving melee attacks a chance to deal additional energy damage. Requires a double-bladed lightsaber.

FQN: abl.​npc.​ability.​pole.​lightning_charge

Lightning Charge
60sinstantany200100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​npc.​ability.​force.​force_pull

Force Pull
15sinstant8-30 m100100%

Creeping Terror

Paralyzes the target in fear, immobilizing it a short time and dealing internal damage over several seconds.

FQN: abl.​npc.​ability.​force.​creeping_terror

Creeping Terror
20sinstant30 m75100%

Death Field

Creates a Death Field at the target's location, dealing internal damage and stealing health from up to 4 targets within an 8 meter radius.

FQN: abl.​npc.​ability.​force.​death_field_cast

Death Field
12s3s cast30 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h17_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_c09_m
          facepainttattoo_human_non_sw04_u
            agescar_human_non_c06_u
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_med_ss_a01_hooddown
              • + chest_tight_bms_med_ss_a01_hoodup
              • + chest_tight_bms_med_ss_a01_tunic
              • Material: chest_tight_med_ss_a01c01_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ss_a01c01_u_v02
              handhand_gauntlet_bms_archetype
              • Material: hand_gauntlet_med_ss_a01c01_u
              waistwaist_belt_bms_archetype
              • Material: waist_belt_med_ss_a01c01_u
              legleg_skirt_bms_archetype
              • Material: leg_skirt_med_ss_a01c01_u_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_med_ss_a01_trim
              • Material: boot_tall_med_ss_a01c01_u
              All NPCs with this appearance (2)