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Portrait

Knight of Zakuul <Knight of Zakuul>

Level 70 | Elite | Melee


Attributes

Passives (9)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[switch_targets]

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​switch_targets

[switch_targets]
20sinstant5 m999100%

Force Leap

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​force_leap

Force Leap
1.5sinstant6-35 m100100%

Staff Strike

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​hilt_strike

Staff Strike
20sinstant6 m15100%

Leg Sweep

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​leg_sweep

Leg Sweep
20sinstant6 m15100%

Special Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​special_attack

Special Attack
6sinstant6 m15100%

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​flurry_2

Basic Attack
0.8sinstant6 m10100%

Force Rift

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​force_rift

Force Rift
10sinstant6 m10100%

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​flurry

Basic Attack
0.75sinstant6 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet69_bms_archetype
  • Material: face_gehelmet69_heavy_ge_zki01c01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_ge_zki01_armor
  • + chest_tight_bms_heavy_ge_zki01_sleeve
  • + chest_tight_bms_heavy_ge_zki01_loin
  • + chest_tight_bms_heavy_ge_zki01_shoulder
  • Material: chest_tight_heavy_ge_zki01c01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_ge_zki01_forearm
  • Material: hand_glove_heavy_ge_zki01c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_zki01_back
  • + waist_belt_bms_heavy_ge_zki01_front
  • Material: waist_belt_heavy_ge_zki01c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_zki01c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_zki01_cover
  • Material: boot_tall_heavy_ge_zki01c01_u
All NPCs with this appearance (26)