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Portrait

[weak_m_01]

Level 50 | Weak | Warlord


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Sith VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward

Saber Ward
3m 0sinstantany100100%

Surge

Strikes all nearby targets with the lightsaber, throwing them away from the caster and stunning them briefly.

FQN: abl.​npc.​ability.​saber.​surge

Surge
60sinstant4 m50100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4463707014319603540

Metadata

Appearance

3D model
Details
SlotDetails
creatureassassin_war_a01
  • Material: assassin_war_a01_v01
All NPCs with this appearance (107)