1. NPCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_trooper_leveling
Portrait

Lieutenant Rell <PvP Armor>

Level 50 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a05
  • Material: head_human_bms_african_a05_c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bms_african_sm_cyber04_front
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h33_p
    haircolor
     haircolor_human_mtx_h01_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_sitheyebrow26_01_m
          facepainttattoo_human_non_tr05_u
            agescar_human_non_c01_u
              Body details
              SlotDetails
              chestchest_tight_bms_archetype
              • + chest_tight_bms_heavy_tr_a02_plate
              • + chest_tight_bms_heavy_tr_a02_shld
              • + chest_tight_bms_heavy_tr_a02_back
              • Material: chest_tight_heavy_tr_a02c04_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_heavy_tr_a02c04_u_v02
              handhand_glove_bms_archetype
              • + hand_glove_bms_heavy_tr_a02_bracer
              • Material: hand_glove_heavy_tr_a02c04_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_tr_a02_front
              • + waist_belt_bms_heavy_tr_a02_back
              • Material: waist_belt_heavy_tr_a02c04_u
              legleg_armor02_bms_archetype
              • Material: leg_armor02_heavy_tr_a02c04_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_tr_a02_shin
              • Material: boot_tall_heavy_tr_a02c04_u